Powered by Blogger.
contact nos.:
+63916-289-4864
email:
adanieldelacruz@gmail.com
About me
Seven (7) years of professional experience in Advertising and Graphic Design, Three (3) years of professional experience in 3D Illustration and Animation. Two (2) year of professional experience as a Fashion Designer for a couture label. Holds a post baccalaureate in 3D Animation. Holds a bachelor’s degree in fine arts major in Advertising Arts. Intensive seminars,trainings and workshop in 3D arts,video composting, editing, graphic design, branding, project management, program management and brand management.
Blog Archive
Blog Archive
Labels
Labels
Labels
About
Blogger templates
Blogger news
Popular Posts
-
TITLE: Caterham Super 7 Software: Autodesk Maya 2008, Photoshop, Mental Ray via HDR Completion Time: 5 days 3 hours Client: First Ac...
-
TITLE: Steampunk Golems Software(s): Autodesk Maya 2008, Adobe Photoshop, Mental Ray via HDR Completion Time: 6 days 2 hours Client: ...
-
TITLE: Garage in Ruins Software(s): Autodesk Maya 2009, Adobe Photoshop CS3, Maxwell Render Completion Time: 1 day 2 hours Client: P...
-
Back in 2010, this was a project for our client Coca-Cola Bottlers. It was to serve as an information booklet for retail shop owners who wil...
-
TITLE: Duracell Parazitpano Görsel POSM (Point-of-Sale Merchandise) Software(s): Autodesk 3Ds Max 2010 Completion Time: 5 hours Clien...
-
I did this scene last 2009... and just recently had it rerendered with wireframe animation. Sadly being one of my first full scene works......
-
No one can stop yer fall! done around 3 minutes materials: black ballpoint pen & black kurecolor on recycled board
-
TITLE: Duracell CT Angled Displays • Counter Top Display • 2 Tray Display • 4 Tray Display • 8 Tray Display Software(s): Autodesk 3Ds...
-
On April of 2011, we had a campaign pitch for Novuhair. For those who don't know Novuhair, it's actually a hair growth serum. The c...
-
This was one of my personal projects that later, the concept was bought from me. I remember they changed the material from narra wood to fib...
Archive for September 2006
Tikbalang
also very late... another very late work, that should've been posted last month.
Philippine Mythological Creature: Tikbalang
September 2006
by: Anton Daniel T. de la Cruz (~cadmus-g / ~GlueMeSundae)
Description
pronounced as: Tick-bah-lang
- is half-human, half-animal. The upper part of its body is horse, lower part is human (or vice versa). The difference between a Tikbalang and a Kapre, is that a Tikbalang usually appears up in the mountains, while Kapre may be found both in the mountains and in town.
Tikbalang are said to only scare travellers. Tikbalangs are said to play tricks on travellers such that they keep on returning to an arbitrary path no matter how far or where the traveller turns. Supposedly this is counteracted by wearing their shirts inside out. Another countermeasure is to ask permission out loud to pass by or not produce too much noise while in the woods in order to not offend or disturb the Tikbalang.
According to traditional folklore, the Tikbalang can also transform itself into human form. The Tikbalang may assume the form of someone a victim may be acquanted with, such as a close relative, and imitate their exact voice and mannerisms. At this point, the Tikbalang is said to ask the victim to follow it into the woods. The traveller, believing the Tikbalang to be someone they know, will do so willingly and end up getting even more lost, sometimes never to be seen again.
(source wikipedia)
===
Tikbalang by cadmus-g© is an original artwork composition made by, Anton Daniel T. de la Cruz (aka ~cadmus-g) for the year 2005. This work is COPYRIGHT PROTECTED internationally. Any unauthorized use of this image/visual will result in immediate legal action. You are advised to contact the copyright holder directly for any use of this image.
Tag :
Traditional Art,

