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- 3D Environment - Garage in Ruins
Posted by : Anton Daniel De la Cruz
Friday, March 25, 2011
TITLE: Garage in Ruins
Software(s): Autodesk Maya 2009, Adobe Photoshop CS3, Maxwell Render
Completion Time: 1 day 2 hours
Client: Personal Project
High Polygon environment creation with 29,000+ faces. Textures used were manipulated and recreated, also applied on the environment are Specular Maps and Occlusion Passes. Maxwell Render was used to render this scene.


