Posted by : Anton Daniel De la Cruz Thursday, March 24, 2011


TITLE: Steam Scooter
Software(s): Autodesk Maya 2008, Adobe Photoshop, Mental Ray via HDR
Completion Time: 15 hours
Client: Personal Project - CGTALK's Steampunk Challenge

All Renders, except the sideview has Specular Mapped Textures and Occlusion Passes. The Textures for this project were a pain to recreate and modify. But glad it was a challenge worth creating.

Inspired by Steam Detective's scooter and Vespa.


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